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Archive for January, 2008

Video podcast – episode 033

Friday, January 25th, 2008

This week on Gamesweasel TV we show you:

We want to hear from you, so send those emails over to gamesweasel@btpodshow.com.

For your chance of winning oone of five copies of The Club for the Xbox 360 then download this episode and watch out for the question. Check the Gamesweasel web site for full instructions of how to enter.

[DOWNLOAD MP4] | [RSS FEED] | [SUBSCRIBE IN ITUNES]

Audio podcast – episode 033

Friday, January 25th, 2008

This week on Gamesweasel we talk:

Full details of the Fifa 08 TV documentary are on the Gameweasel blog here . We want to hear from you, so send those emails over to gamesweasel@btpodshow.com . For your chance of winning oone of five copies of The Club for the Xbox 360 then download this episode and listen out for the question. Check the Gamesweasel web site for full instructions of how to enter.

[DOWNLOAD MP3] | [RSS FEED] | [SUBSCRIBE IN ITUNES]

PSP podcast – episode 033

Friday, January 25th, 2008

This week on Gamesweasel PSP version we show you:

We want to hear from you, so send those emails over to gamesweasel@btpodshow.com. For your chance of winning oone of five copies of The Club for the Xbox 360 then download this episode and listen out for the question. Check the Gamesweasel web site for full instructions of how to enter.

[DOWNLOAD MP4] | [PSP RSS FEED]

Fifa 08 fans wanted for TV documentary

Friday, January 25th, 2008

I’ve had an email from Simon Alveranga who’s in the process of making a TV show all about Fifa 08. EA, Sony and Fifa all want to know if you play the game and if you want to take part in an interactive World Cup.

You can find out how to enter by visiting http://www.fifa.com/interactiveworldcup/information/howtoplay.html

Also, because they’ve making a three-part documentary they want people to take part in the show who are involved in the UK qualifying tournament.

If you’re interested in taking part send an email with your name, age, location and phone number to simonalveranga[NOSPAM]@tigeraspect.co.uk .

Little Big Planet

Friday, January 25th, 2008

So far Sony’s had a couple of big hitters recently on its big black box, namely Ratchet and Clank and Uncharted. Lots of PS3 owners were hoping by now that Media Molecule’s Little Big Planet would already be playable but alas it’s delayed until Autumn 2008. However, at the recent CES event we got to see more of the game and get a better understanding of how it all works.

In essence the game’s a community modding and platforming game where you can design your own stages for up to four people to complete co-operatively. These characters are all very cute and you can add all sorts of hats, clothes and accessories to them to make them look cute – and weird, which will please lots of people I know.

You just have to make your way from the start to the finish but the limit on how you do that is set by your own imagination. Skateboards, tanks, footballs, bricks, fruit, spinning wheels, you name it and it’s there, or it can be made and plonked into the crazy world.

It’s also possible to die in the game, and at CES they showed some of the little critters jumping over hot colas and sometimes into it. They then go flying off the screen a comedic way. Norman Wisdom eat your heart out.

In order to post levels on line you’re going to need to complete them first to prove they can be done, and as you play through the levels already in the game, you earn something they’re calling Fluff which lets you buy new objects and gear. Users can also rate levels you post online and then your levels will be famous for all to see. And if you like playing through a level or find it frustrating, you can even emote and make faces by using the d-pad for angry, happy, sad etc. Who said you can’t just turn on a smile?

It all sounds great and should be a big hit for Sony as the nights begin to draw in again.

Buy LittleBigPlanet now
New: Buy LittleBigPlanet from Amazon.com

Little Big Planet

Little Big Planet

Little Big Planet

Kingdom Under Fire Circle of Doom review

Friday, January 25th, 2008

Some people think that change is a good thing, others like things to stay the same. I mean, were S Club 7 still good when they become S Club when one of them left? Is Chantelle still bubbly and fun now she looks like a stick with two space hoppers on her chest? I’ll let you answer that in your head. The latest Kingdom Under Fire game has now left its strategy roots and now it’s an action RPG called Circle of Doom.

In the game you must save the world from impending eternal darkness. I find lightbulbs do the trick and some places are doing an amnesty and swapping your old ones for energy saving ones. More handy hints next week. Anyway, there are six heroes you can choose from at the game and they all have their own speed, weapon range and health. They also each have their own story which is nice instead of just plugging a different character into the same game. The problem is, I’m not sure you’d want to play through this once never mind six times.

Like any RPG you gain experience as you battle and you can choose where you spend these points. You can up your health and also get new skills and combos to learn. The problem is, in order to make use of your new skills you then have to kill a certain amount of different kinds of creatures in some very dull combat. Watching repeats of Gladiators is more fun. Basically, you run through a very linear randomly-generated map, wait for dumb monsters to come and attack you, then mash the buttons until they’ve all gone. You then move forward and the same thing happens again. Anyone beginning to yawn yet?

Like a straight to DVD release, There also doesn’t seem to be much of a narrative running through the game. When I started the game it seemed my character was having some kind of erotic dream and suddenly he was running through a forest fighting lizards. Don’t you just hate it when dreams do that? There then follows a very strange system of safe zones in the form of idols. Here you can upgrade weapons or synthesise them to make them better, trade and store items you’ve collected along the way. You can also go to sleep and this is where you can learn some new abilities and talk to some very odd folks who attempt to explain what the hell’s going on. It may have seemed like a nice touch in the board room but it jerks you out of the already boring game world and makes you even more confused about what’s going on.

One saving grace for Kingdom Uner Fire fans is you can play it online with up to three others in co-op play. Here you can fight together and swap items, making the game a bit more fun.

Obsessed dungeon lovers may get something out of this, but this being an action RPG with a very dull combat system, for me, makes it miss the target by some way.

Circle of Doom gets a disappointing 4 out of 10.

Get the game now
New: Buy Kingdom Under Fire Circle of Doom from Buy.com
Preowned: Kingdom Under Fire: Circle of Doom – Pre-Played from Gamefly.com
Rental: Rent Kingdom Under Fire Circle of Doom – free rental trial from Gamefly.com

Kingdom Under Fire Circle of Doom

Kingdom Under Fire Circle of Doom

Kingdom Under Fire Circle of Doom