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Archive for July, 2008

Free Mass Effect downloadable content

Wednesday, July 30th, 2008

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Electronic Arts have now announced that the former Xbox 360 downloadable content pack entitled Bring Down the Sky is now read and waiting for PC users to download. This update gives you a rather good 90 extra minutes of gameplay, a whole new soundtrack and cool new alien race to encounter. The tech savvy will be pleased to hear that this isn’t a lazy port over from the Xbox but a new fully optimized and updated version, so if you have a whopping great graphics card or two in your PC expect to be able to gloat about higher framerate and resolutions to your 360 loving friends. Splendid!

Free Mass Effect downloadable content

Related: Mass Effect download page, Mass Effect trilogy PC version

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Civilization Revolution review

Wednesday, July 30th, 2008

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Writing down what makes Civilization Revolution a great game is almost impossible. When broken down into its component parts it sounds deathly dull, like a cross between watching BBC4 and taking a GCSE History exam.

As with all great games, the idea at the heart of Civilization is quite simple. The game is turn based and takes you through 2000+ years of human history, from lowly beginnings as sword wielding barbarians, up to a civilization capable of taking to the stars and launching nuclear weapons. Obviously, as you are building your own civilization others are too, and the game is all about the balance between strategically maintaining peace or fighting well-timed wars to make sure that yours is the civilization that prospers and wins. Each turn plays out in a similar fashion – a mixture of moving units around the map to perform actions, deciding which new technology to research, what buildings to construct, and what alliances to form or break. The strength of the game comes from the addictive feeling that there is always something else to do, somewhere to explore, something new to research or a new type of unit to build. “One more turn” is a phrase every Civilization player knows intimately. “One more turn” is the phrase that usually results in the player watching the sun climb up over the horizon as dawn breaks.

Almost uniquely for a videogame, it is theoretically possible to win a game of Civilization without committing a single violent act. Peace can be bartered, and the game won by achieving scientific, cultural or economic victories rather than just defeating your opponents in combat. This is the theory. On the PC, games could take many hours (or days) to complete. Due to large map sizes, and heightened complexity turns would take longer and direct contact with other civilizations might not happen until very late in the game. On console, Firaxis made the sensible decision to drastically shrink the map, speed up the clock and streamline the interface. This makes the game considerably quicker and more suited to a console audience, but does rather force the player down a route of military conflict. Opposing civilizations tend to clash very early, and while bartering for peace is occasionally successful, the AI players often display something of a psychopathic George Bush style preference for bloody combat over the trade of technologies and culture.

The changes to the interface will be of little consequence to players without experience of the PC version, but it is reassuring that the entire game has been rebuilt from the ground up to support gamepads. Within minutes most players will be navigating around the map, moving units and tweaking production lines in cities without a second thought. The interface is effortlessly slick, and never feels like a poor mouse substitute. In a further bid to entice console players the game features large animated advisors who humorously jostle for position on the screen when offering advice or asking for player input. This is less irritating than it sounds (it can also be switched off if it becomes annoying) and gives the game a playful charm, which offsets the rather dry subject matter and probably makes the game more accessible to younger age groups.

Another big draw of Civilization Revolution is the inclusion of online play over Xbox Live or PSN. Sadly, here the game falters slightly. Even with the reduced game time (a typical Civilization Revolution game might take 2-4 hours) it still faces a console community which by and large has the attention span of a concussed bee. There is an even bigger problem online with the 1-vs-1 and 2-vs-2 modes, which automatically fill empty spots with AI players to make the total player number equal to five. Because the AI skill level is random, it is possible to have one or more murderous and highly intelligent computer players on a map causing chaos and disrupting the balance of the game.

Overall, however, these problems are minor. Civilization Revolution is a successful translation of a well-loved PC franchise, which brings much needed variety to the PS3 and 360 software libraries. Firaxis have said that this is the Civilization game they always wanted to make. With the success the game is enjoying at retail, and the potential to make an even better sequel hopefully it will not be the last Revolution title we will see this console generation.

To sum up, I’m giving Civilization Revolution a fantastic 9 out of 10.

Get the game now
New: Buy Civilization Revolution from Buy.com
Preowned: Sid Meier’s Civilization Revolution – Pre-Played from Gamefly.com
Rental: Rent Civilization Revolution – free rental trial from Gamefly.com

Civilization Revolution review

Civilization Revolution review screenshots

Related: Age of Conan

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Iron Man DS demo

Wednesday, July 30th, 2008

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Iron Man fans, there is now a demo of Iron Man DS to download on the Wii Nintendo Channel for you to enjoy. Play through one big level to get a nice taste of what to expect in the full game. While you’re here, why not check out some Iron Man footage too.

Related: Iron Man review, Iron Man DS footage

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TV Show King Wii review

Wednesday, July 30th, 2008

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TV Show King for Wii is an exclusive downloadable game from Gameloft for Nintendo’s new WiiWare service. We found it to be a highly enjoyable party game for up to 4 players and with 3000 different questions, should tired you over until TV Show King 2 is released. If you would like to read the full in depth review of TV Show King please do head over to our new Wii specific review site WiiGameReview.com.

TV Show King Wii review

Related: TV Show King review, UK WiiWare titles

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Free Sam and Max game

Wednesday, July 30th, 2008

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Would you like a free Sam and Max PC game? Sure you would. We discovered when you register for the Telltale newsletter they send you a special download code for Sam & Max 2001: Ice Station Santa (normally $9). The little game is great fun and a neat way to get yourself ready for the upcoming Sam and Max Season Two Collector’s edition. If you’ve already played this game they even allow you to pass the unlock code onto a friend instead. What nice chaps.

Free Sam and Max game

Related: Telltale newsletter registration, Online magic school

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Mr Bean DS

Monday, July 28th, 2008

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A very nice conversion of the PS2 game that is based on the cartoon show of Mr Bean is coming to the DS. Mr Bean’s teddy bear has been kidnapped and obviously the police aren’t interested, so Bean himself has to go on the hunt for the evil thieving villain. You control Mr Bean across 12 levels with many puzzles and traps to navigate, DS users also get an exclusive bonus ‘Whack-a-mole’ touch screen level and 200 more cat biscuits to find to pay off the ransom.

Mr Bean DS

Mr Bean, DS, Mr.Bean, Mr Bean for the DS

Related: Draglade review, Zubo DS

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