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Archive for the 'PC' Category

Football Superstars Trailer

Monday, July 21st, 2008


YouTube Football Superstars Trailer

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It’s about time CyberSports released a trailer for their intriguing footballing MMO Football Superstars and guess what, they have. It reminds us of the recent GTA4 commercial but with Second Life quality graphics and a splash of Pro Evo thrown in. Marvellous!

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Beijing 2008 review

Friday, July 18th, 2008


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Strangely this is Sega’s second Olympics release over the past 8 months - their first one being Mario and Sonic at the Olympic Games. This is the official game of this year’s Olympics and in fine tradition will have you waggling the analogue stick or mashing buttons until you develop RSI and, if you’re from the US anyway, try to sue. Brits will just complain quietly to the person next to them.

The game covers all 38 disciplines including the standard track and field events but also table tennis, judo, archery, cycling, weight lifting and swimming.

If you’re old enough to remember, this game takes ideas from both Konami’s Track and Field and US Gold’s Winter and California Games. Games are a mix of hitting buttons quickly and timing stick rotations , as well as matching button sequences as quickly as possible.

The game’s at its best when things are simple - waggle or mash to run and press buttons at the right time to jump and set your angle for jumps etc. Stupidly there’s an annoying charge system for running off the blocks which often leaves you doing a false start or leaving behind the pack and trying to catch up - absolutely useless if you’re doing the 100 metres.

It’s also annoying having to skip through all the animations before getting into a race or event. Games like these need to be instant especially if you’re playing with 7 others and taking it in turns. You can also play with 3 others online - and of course there’s online leaderboards for you to smash if you’re that obsessed with getting to the top of the tables.

This game’s like a Western - there’s a mix of good, bad and downright ugly and it’s all a little too disjointed. About ten of the events are enjoyable and for me that’s not enough to warrant buying this game at full price. Still, if you want to get into the spirit of the games and you want to rent it when they start on the 8th of August, then be my guest.

Beijing 2008 gets an average 5 out of 10.

Get the game now
New: Buy Beijing 2008 from Buy.com
Preowned: Beijing 2008 - Pre-Played from Gamefly.com
Rental: Rent Beijing 2008 - free rental trial from Gamefly.com

Beijing 2008 review

Beijing 2008 review screenshots

Related: Mario and Sonic at the Olympic Games review, Deca Sports Wii, Youtube Beijing 2008 review

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The Incredible Hulk review

Friday, July 11th, 2008


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I haven’t seen the new The Incredible Hulk movie, partly due to the fact that I found the Ang Lee one really boring and partly because I’m not sure why we need another movie. Well, another film means another official videogame - but what is there to do with the big green bogeyman that hasn’t already been done?

Once again this game puts you in a free environment similar to the Ultimate Destruction game. This time you’re in the Big Apple as you play loosely through the plot of the movie and do lots of other missions along the way. Just find the icon on the map and press a button to activate the mission. Completing missions and other objectives gives you more points and new abilities with which to smash stuff up with. Standard punches and grabs will do for most enemies but you can also fill up your rage meter by smashing stuff up and go proper ballistic on your approaching enemies.

And smash things up you do - a lot. Everything in the game can be destroyed and it’s great fun leaping from building to building, picking up taxis and throwing them at people, or picking up people and throwing them at other people. If Nico Bellic from GTA 4 were big and green, he’d be in this game.

Unfortunately, it’s just not quite as much fun as Ultimate Destruction. You can’t rip taxis in half or surf down the street on buses, which is a great shame. You can however knock down buildings and there are ones dotted round the city which give you a special token for doing so - you’re like an incredibly angry tourist at times.

When it comes to presentation the game really doesn’t look like it’s playing on a next-gen console - I’ve been playing it on the 360. The Hulk has quite a bit of detail but even characters in cut scenes look a bit ropey and Tim Roth and Edward Norton providing the voices of the main characters sound like they really couldn’t be bothered.

In all it’s a pretty average action adventure game based on a movie. It’s not terrible and it’s always fun smashing stuff up - especially when it’s as fluid as this. An average game gets an average score so The Incredible Hulk video game gets 5 out of 10.

Get the game now
New: Buy The Incredible Hulk from Buy.com
Preowned: Incredible Hulk - Pre-Played from Gamefly.com
Rental: Rent The Incredible Hulk - free rental trial from Gamefly.com

The Incredible Hulk review

The Incredible Hulk review screenshots

Related: Iron Man review, The Incredible Hulk release date, The Incredible Hulk review on Youtube

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Alone in the Dark review

Friday, July 11th, 2008


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I have fond memories of the original Alone in the Dark on the PC where the game began with a polygonal Edward Carnby being chased from the attic by a rectangular blue wolf thing jumping through the window.

Things have changed a lot since then and Atari are now able to deliver scares and action with Hollywood-style effects and they do this on the next-gen consoles to great effect. You begin the game in first-person mode waking up with a groggy head with some geezers discussing all manner of dark things. Next thing you know there are cracks in the walls eating people up and the building you’re in starts to collapse. The game switches into third-person as you try to walkthrough and escape - walls burning around you and things exploding everywhere. The sense of peril is amazing - however, you soon realise all this great atmosphere is spoilt by a control system that makes you as much use in an action situation as Professor Stephen Hawking.

You see, you have to switch between first and third person modes depending on what you want to do; first-person mode is for putting out fires, firing guns etc and third-person for climbing, smashing down doors and moving objects. First person is a little clunky but when you’re looking over Carnby’s shoulder you have to move and turn using just the left analogue stick as if you were playing the original Resident Evil games. This just does not work nowadays and whoever let the game go out of the door like this needs to be left Alone in the Dark for several years themselves.

The game even lets you skip parts you’re stuck on as if you’re skipping through the chapters of a DVD. A strange decision indeed and one you may find using just because you get so frustrated with the action and combat.

The fire and burning mechanics are fantastic but the inventory system is poor as it makes you look into your jacket to equip and combine items whilst everything happens in real-time around you. Frankly another annoyance.

The Alone in the Dark video game is really annoying mainly because it had so much potential to be great. Wonky controls let it down hugely so Alone in the Dark only gets an average 5 out of 10.

Get the game now
New: Buy Alone in the Dark from Buy.com
Preowned: Alone in the Dark - Pre-Played from Gamefly.com
Rental: Rent Alone in the Dark  - free rental trial from Gamefly.com

Alone in the Dark review

Alone in the Dark review screenshots

Related: Alone in the Dark preorder goodies, Alone in the Dark features, Youtube Alone in the Dark review

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Diablo 3

Friday, July 11th, 2008

Blizzard have finally spilled the red kidney beans and let out some details about the long awaited Diablo III, specifically on improvements over Diablo II.

  • The game will be running on a brand new custom built engine with full 3D character and environment support.
  • A reworked control system allowing for simple and intuitive mouse use.
  • There will be five character classes, all of which have Male and Female gender choices.
  • Havok physics as seen in Half Life 2 and Bioshock are now fully implemented.
  • A full single player quest is included along with the cooperative online play via Battle.net.
  • Both Windows and Mac versions will be launched at the same time.

Hopefully there will be some more details about the game at E3.

Diablo 3

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Related: Bioshock review

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My Sims Wii heads to PC

Wednesday, July 9th, 2008

My Sims, the kiddified version of the hit PC and Console game The Sims was originally released on the Nintendo Wii last September is now being ported to the PC. This time around the town construction based community game is now going online, you’ll be able to interact with other people’s towns, play games and chat safely to other players.

If you missed the Wii version last year and are interested in what will probably be a cheaper, better looking and more fully fledged edition of the game then you only have to wait until October for ‘My Sims made for the PC’.

My Sims Wii heads to PC

Related: SimCity Creator, Spore Galactic Edition

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Damnation screenshots

Monday, July 7th, 2008

Codemasters have released some new screenshots of their secretive new first person shooter; Damnation. What is different about this FPS is that instead of the landscape featuring mainly flat maps with perhaps a couple of staircases, this game uses the vertical perspective to the extreme.

Not only do the locations stretch out miles ahead and behind you, but above and below you. Combine this with huge gunfights and the ability to perform ultra daredevil stunts on foot as well as in motor vehicles and you’ve got yourself a compelling sounding single player game and a terrific sounding multiplayer one. The Damnation release date is still on schedule for Winter 2008 and is heading to PC, PS3 and Xbox 360.

Damnation screenshots

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Valhalla Classics review

Friday, July 4th, 2008

I wanted to let you know of a little known gem in the world of gaming that most of you young whippersnappers probably will never have heard of. Back in the mid-nineties there was the 16bit console battle between the Super Nintendo and the Sega Mega Drive, what a lot of people didn’t know was that whilst Sega and Nintendo were slugging away at each other for console supremacy, the 16bit home computer; the Commodore Amiga A500 was going strong with games that matched the quality of those found on the consoles, only these were stored on floppy disk rather than cartridges. Anyway, the good news is that Valhalla has been redeveloped by its original creators Vulcan Software for the PC.

Read the full review of Valhalla Classics